Platform:
Tabletop Tools: Excel Duration: 2 months Role: Game Designer, System designer |
This card game is a solo project that I embarked in the beginning of February 2017. I really love playing card games like Hearthstone, YuGiOh, and Magic: The Gathering, and I drew influences from those games to create my game: Bars & Bodybags. It's a hip-hop themed card game where players battle each other using bars, beats, and rappers. I wanted to create this because I wanted experience with game balance, spreadsheet use, and I've never seen a hip-hop themed tabletop game.
I designed the card rules and balanced the card game, determining what kind of cards would be used, how the players would gain "bling" (or mana), and how long each action and phase should last. |
Bars stand in as the "magic card", cards that can be played any time during your turn.
Each has a description and ability, and I also classified each into categories of what kind of advantage it gives the player. For example, regaining health is "Resources", dealing damage is "Offensive", and so on. I also created a pivot table of the percentages of cards that utilize a particular advantage (to see if a certain playstyle is catered to and if anything should be done about it. |