TRI NGUYEN GAME DESIGNER
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COZMO

OVERVIEW

Platform:
Cozmo, Mobile
​
Tools:
Unity

Duration:
4 Months

Team Size:
approx 25

​Role:
Game Design Intern
- Balanced core systems within multiple spreadsheets and testing within Unity
- Tuned unlock progression, in-game economy, and growth & decay rates for player’s stats
- Utilized data from analysts to increase user retention.
- Wrote and designed new product features with PRDs to be implemented.
Cozmo Page

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  • Professional
  • Personal
  • About Me