TRI NGUYEN GAME DESIGNER
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HARRY POTTER: HOGWARTS MYSTERY

OVERVIEW

Platform:
Mobile
​
Tools:
Proprietary Tools, Maya

Duration:
N/A

Team Size:
approx 80

​Role:
Associate
​Game Designer
- Designed and created cinematic scenes utilizing a narrative script, animations, and art assets within proprietary development tools and Maya 
- Collaborated with writers, artists, and animators to ship scenes under tight deadlines. 
- Implemented tuning and balancing within spreadsheets
Hogwarts Mystery Page

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  • Professional
  • Personal
  • About Me