TRI NGUYEN GAME DESIGNER
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UNEARNED BOUNTY

OVERVIEW

Platform:
PC, XBOX ONE, PS4

Tools:
Unity

Duration:
4 months

Team Size:
13

​Role:
Level Designer,​Game Designer
Unearned Bounty is a 3D Multiplayer Naval Combat Action game with MOBA aspects. I worked as a game design intern over the summer of 2017 at Extrokold Games, and I was responsible for a lot of things. I primarily worked on the multiplayer maps, creating new ones for different modes. I also revised a couple of existing maps, to further facilitate an enjoyable and fun player experience.

In addition to level design, I designed the tutorial for players, a lot of ships and their respective passive and active abilities, and the UI menu flow of the game.
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  • Professional
  • Personal
  • About Me