Platform:
Mobile Tools: Unity Role: Systems Designer |
Class Moves
With the Class Moves update, I was in charge of the main feature to revamp and overhaul the meta-systems and combat of WWE Undefeated to both make deckbuilding more simple, and to make online matches more varied. You can see the video below, where I walk through the feature. With release, massively improved KPIs and retention across the board. Style (Passive Abilities) I worked on all of the character's passive abilities that trigger throughout combat, working closely with combat designers to fit with the vision of the characters and also implementing the abilities in spreadsheets and Unity. Tutorial Wrote, design, and scripted the entire tutorial, with iterations with each release based on data. AI Bots designed and scripted AI bots for players in unity behavior trees |